Made an installer which is able to simplify the installation process such that manual extraction is no longer necessary.Increased the object pool size from 2000 to 5000 on UG-MP (SA-MP used an object pool size of 3000).Fixed a missing gap in the Little Haiti laundromat building.The UG-MP launcher now has a server preferences feature which allows you to save your server password, RCON password, and even your server nickname.Added a feature to the launcher which allows you to add a server to the favorites tab by its hostname.Added a new error message in case someone installs SA-MP on top of GTA: Underground – it will only be shown if the game detects a different version of SA-MP than what GTA: Underground comes with by default.Fixed SetVehicleParamsCarWindows removing car windows from all vehicles permanently if used to lower the windows on one vehicle (and other things, for example drive-bys also removed the windows of a vehicle).Most of the core error messages should now come in the form of a multi-language dialog box rather than an English-only error.Refactored the multi-language dialog code – this overhaul does not come with any changes which are relevant to the player.Added Hebrew translations for the multi-language dialogs.Fixed vehicle light materials not always appearing lit – more specifically, the light on the other side would be lit while being broken, while the non-broken light would not be lit up.
Fixed vehicle colours not persisting after installing them in a mod shop when the vehicle gets streamed out on UG-MP.Corrected the UV mapping to the left of the SubUrban shop model in Vice City near the North Point Mall.Fixed the prelighting on the SubUrban shop exterior model in Vice City near the North Point Mall.Fixed an elevated water plane underneath the Callahan Bridge.Fixed missing water near the hospital in Washington Beach (the one near the small bridge leading to the hardware store).
The Prawn Island movie stage building collisions are now reworked – now all GTA: VC collision bugs are gone, and the invisible walls introduced in a previous Snapshot 4 are gone as well.
Manually modifying the TXD is thus needed as well.