People even have a slur or two used to denote cyborgs. The lines for the trains are split up into "augs" and "naturals." An augmented "terror organization" is blamed for attacks on the general populace without proof. In Mankind Divided, the after-effects of the previous game's "Incident," which caused augmented humans to go bonkers and become crazed murderers for a brief period of time, have led to widespread fear and distrust of augs, which manifests itself throughout the game as good old-fashioned racism. Mankind Divided doesn't necessarily require knowledge of the previous game to make sense, but players can optionally view a 12-minute recap that did a great job of reminding me what, exactly, that last game was about.
He's currently splitting time between working with an Interpol-run task force and spying on that task force for a loose crew of hackers called the Juggernaut Collective. Two years have passed since the events of Human Revolution and Adam Jensen isn't 100 percent sure where he's been and what he's done for some part of that time. Deus Ex: Mankind Divided is a sharp, exciting action-adventure game that feels good and tells a decent, if somewhat shallow tale. It also wraps its story in the familiar trappings of conspiracy, name-dropping "the Illuminati" like that's something you could just say with a straight face in 2016. It has the things you expect from this kind of action/stealth role-playing hybrid, like skill trees that make you better at hiding from enemies, or abilities that let you speech-check your way through encounters that might otherwise turn violent.
The nuts and bolts of the latest Deus Ex game probably won't surprise you at this point.